In my case, I couldn't upload the app directly to the App Store without compromising its user experience. I had to take some extra steps that I wasn't happy about.
Regarding the provider, I totally agree — it's not the best option. However, I didn't want to deal with payments at the outset. How would you approach this?
I understand not wanting to deal with payments if it is a subscription - ongoing payments, especially small amounts, are not cost- or time-effective to collect.
I don't mind paying a distribution fee for things that help me, but as a somewhat-informed techy I don't have great feelings about buying from Gumroad (based on past experiences where the items I bought were substandard quality).
My question wasn't why not the App Store (I get that) so much as why play in anyone's sandbox if you don't have to? I'm glad you found something that works.
Hi, I’m Alberto, a software developer with over nine years' experience building web and mobile apps, mainly for small companies and start-ups. I specialise in creating simple, effective solutions from conception to launch.
Regarding the provider, I totally agree — it's not the best option. However, I didn't want to deal with payments at the outset. How would you approach this?