Hacker Newsnew | past | comments | ask | show | jobs | submit | karmajunkie's commentslogin

it’s cute you think that’s going to show up in lower ticket costs instead of the company’s profit margin.


Commercial air travel is extremely competitive and has very low margins.


Sounds like a race to the bottom. Mmm bad pun.


We don't really have to guess: as jet engines became more fuel-efficient, inflation-adjusted prices for air tickets dropped. And as oil prices fluctuate, so do ticket prices. There's a bunch of noise in both these trends but the best explanation for them is that competition between airlines drives prices to roughly the cost of provision, of which 30% or so is fuel.


you’ve got to give it a way (eg rendering with playwright and friends) and tell it to use that way to verify correctness. it’s not going to create the guard rail for you but if you provide it with one the output is much better.


per the docs each instance gets its own remote control session and environment, so it should handle multiple CC instances.


Austria, not Australia.


If HNers could read, they'd be very upset.


maybe it uses the g word so much BECAUSE it’s in the constitution…


I expect they co-authored the constitution and other prior 'foundational documents' with Claude, so it's probably a chicken-and-egg thing.


I believe the constitution is part of its training data, and as such its impact should be consistent across different applications (eg Claude Code vs Claude Desktop).

I, too, notice a lot of differences in style between these two applications, so it may very well be due to the system prompt.


Thank goodness, I thought it was just me...


This is great news! If we upgraded our sprite already how long should it take to suspend? I noticed the upgrade earlier and installed it but my sprite is still running.


ahh finally success—a fresh sprite goes to sleep as it should. unfortunately the original one i created doesn't, so I guess I'm going to have to kill that one off.


I think the idling feature still needs some work. I created one over the weekend that hasn't idled once, and I've run several tests with sprites that have nothing in them—just `sprite create` and log out, just to see what happens (which unfortunately is nothing, left alone it keeps on running as well.)

I love the idea and most of the execution, I've really enjoyed getting my first sprite configured just the way I want it. It just needs the idling feature to work as advertised before I think I can use it as cost-effectively as it promises.


Is there something we have to do to get a sprite to idle? Because I started one over the weekend that's still running despite no network usage, so that seems to be currently broken.


something that isn’t clear to me: what’s the billing when i’m not actively using a sprite? does that go to zero as well, or am i still being billed for storage?


If it's similar to cloudflare, then it should be usage based. That is you only pay for what is active. (ie: if you are running a task that is waiting on network for 1 hour, you don't pay for cpu but your app is loaded and you are paying for memory). So if your app is dormant (not using cpu or memory), you only pay for the storage you are using.


yeah reading further into the docs it looks like that’s the model. storage is pretty cheap, $.00068/gb-hr, so a 100GB disk runs you about 1.6 cents per day.


Note you're paying for what you use, not the capacity currently allocated to your Sprite.


1.6 *dollars


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: