if you reduce frictions that existing web3 users actually have then yeah its way easier, have to pay some influencers though and infiltrate a couple discords and get people's attention onchain as well
exactly. thats my entire point. there is $3tr+ sloshing around in the crypto economy from crypto natives. just scrap any idea that isnt catering directly to crypto natives.
philisters on HN are not our clientele. they’ll never get it and it doesnt matter anymore. but if you are a developer or “BUIDL” er there are unique system designs that are superior than anything web2.0 infrastructure has to offer.
Fixed pricing can be fine, but requires a lot of due diligence with both parties, and much more detailed contracts and crucially – scope. Expectation management is key. (Btw, what you’re describing sounds more like a retainer which isn’t quite the same.)
My experience is that fixed price only works for very short (days and weeks, not months) projects that can be scoped very strictly. Even then, there’s a lot of risk of miscommunication and uncomfortable discussions. My rule of thumb is that if I’m doing a fixed price contract, it can’t be longer than two weeks. This usually amounts to very targeted fixes, upgrades, research projects. Things that are typically not so hard to time box.
We do tons of fixed contracts. I find that we pretty much hit expectations and we can do change orders. I think its reasonable for a project that's 3 months. But we scope up front and build that into the fixed bid.
Also, if you really want to maximize what you earn, specially if you work part time, is to charge fixed price. Because pricing not only depends on how much work needs to be done, but also how much the client wants it/how fast they want it, and the ability for client to pay. Some client care too much about pricing, some clients doesn't care at all. Even in second bunch, its hard to inflate hourly price. But for fixed pricing, there is almost no limit on how much you can charge.
I've done fixed pricing, but I also have an hours cap on that fixed pricing. I communicate how many hours are left in the project.
Its less a fixed price deliverable, and more pre-buy some hours for a discounted rate.
If the project is delivered and there are hours left, I came out ahead, if the hours run out, but I'm only a few hours from delivered, I will throw those in for free just to finish out the project.
that is when you become aware of the repetition and rhythm of life
further the less compressible life is the longer it seems
same job for 10 years feels fast since nothing happens, but different jobs every year (good or bad) makes time seem long since there’s so much to remember
Arbitrary Apple rules. Apple decided that "physical" goods & services in app purchases don't get taxed (e.g., clothes, uber rides). Digital goods do because they feel like they can get away with it which is why you can't buy eBooks from Kobo or Amazon on iOS, can't buy or rent movies from Google on iOS. People will tell you this is for "safety" and to keep you from getting scammed but there's nothing stopping malicious actors from creating apps that promise to ship physical goods and just don't. At least with digital goods you should get whatever you pay for immediately after purchase.
I do wonder if a workaround here is buying a physical postcard from a patreon creator that comes with a free monthly subscription. A 50c mailed card would be cheaper for any subscription above $2.
I'm not sure you'd need to ship it. You're buying a 1/100,000 share of a physical postcard that exists at the Patreon offices. You can visit the office and see the postcard displayed out front under glass. It just so happens that buying such a postcard includes a free month's subscription to a Patreon creator.
In many cases, it isn’t even a “purchase“ in any reasonable sense of the word - it’s a donation. Supporters don’t get anything other than knowing they’re helping a creator keep making something they like. This is akin to Apple wanting a 30% cut when you send your buddy $5 through Apple Pay. With this, Apple isn’t just interfering in business relationships, they’re interfering in personal relationships.
I’ve been pretty sympathetic to Apple in their tangles with the EU - I want my phone to be a locked-down appliance. But this is too far- it’s clear that Apple both has a lot of power and is abusing it.
The line is "can you use the purchase solely in the app distributed through Apple's infrastructure". I think their fee is outrageous, but that does seem like a defensible line.
Except they're stepping far over that line! You can use a Patreon subscription on all platforms, same as a Spotify or Netflix or Kobo... and yet they want a cut even when they have no part in the payment processing. Totally indefensible imo.
No, I think you misunderstand. It's not "can you use it elsewhere?", it's "if the user chose to, could they use the purchase solely inside the context of the Apple ecosystem?"
That is, if someone wants to, they can use Patreon's iOS app, not interact with Patreon in any other way, and get all of the benefits available to patrons.
Whatever you get as a Patreon patron isn't typically a physical product, unlike something you buy on Amazon (generally speaking) or a physical car ride. It's closer to a Netflix or a newspaper subscription, and Apple wants 30% of those too.
> Even if this tiny company somehow became worth a billion dollars, I’d still make less money than if I’d worked as a senior engineer at Google or wherever
this is why they don’t belong in start up land
running and working in a start up requires a certain type of insanity
The OPs complaint is not that the risk is high, the OPs complaint is that the risk relative to their market rate is not balanced. Often you can end up working for junior founders and would be better off as a founder yourself.
If the founder views you as replaceable, then why not work at a big tech which would pay you dramatically more? Successful startups are not often populated by the irrational.
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