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I also find it really weird as the killer (only?) app for IPv6 is that home hobbyists can run servers with low overhead!

Additionally, like a sibling comment notes, a home hobbyist has full control over at least half, often more, of their addresses and can easily choose addresses for their network that are as short or shorter and easier to remember and organize vs a v4 network where you have no letters to work with much more strict subnet size rules, etc.

IPv6 is a dream for home hobbyists! The complaining from them about “unmemorable” addresses just makes no sense.


> I also find it really weird as the killer (only?) app for IPv6 is that home hobbyists can run servers with low overhead!

Well, the non-trivial percentage of large orgs that have literally run out of RFC 1918 space would disagree.

But yes, you're right. There's a weird Stockholm syndrome thing some people have with NAT.


Yes, companies run out of RFC 1918 addresses, but no, they will continue to use public ranges for their internal networks.


>vs a v4 network where you have no letters to work with

It'd be hard to have so many devices that even in 10.0.0.0/8, you run into a need to have letters as part of the network addresses.

My home network is larger than most and I while I use multiple subnets for fun, I could it all of it into a single /24.


It's not weird. Many ISPs have dynamic prefixes, and even with "just" 56 bits that prefix is long and not very memorable.

Thus ULA is a must on the inside, and DynDNS is still required for anything internet facing.


A more accurate way to describe this is that IPv4 prevents anyone who isn't a hobbyist or professional from running their own server.


NAT for airline flight numbers would fix this problem and improve security to boot!


I have complete aphantasia when awake, but I do have visuals when dreaming. I can tell when I cross some threshold of awake-ness because the visuals of the dream I am having disappear (the dream usually continues, without visuals for a bit longer until I am more awake). It is a weird experience.


College hack nights, geographical meetup groups, contributing to open source projects.


the reference says $1.18 billion just for "launch operation costs" that doesn't include the hardware. Farther down the source cites the hardware + operations as $2.2B/5 launches


std::shared_ptr is reference counted. No GC involved.


The scene in Jurassic Park where owner John Hammond chides the lead geneticist Henry Wu that he likes to be present when the dinosaurs hatch.


Seconding this, if you dropped OpenTTD because of the simplistic passenger/cargo routing (i.e. take any cargo to any place and pay is only based on how far you took it) then definitely give the CargoDist option a try.

Every passenger (or mail or manufactured good) has a unique destination in your system that you need to get it to. They are roughly balanced based on demand (two stations in large cities will generate a lot of traffic between them, but a small town will only generate a small amount of traffic to and from a large city). It makes the transport routing game way more interesting and more like the routing of passengers in more traditional Sim City type games.


Beyond just that, the ability for passengers to "route" themselves (Take airplane from CityA -> CityB, then rail from CityB -> CityC, then bus from CityC to CityD... and back) is the bigger, more important effect of the CargoDist feature.

That means you can form "Hub and Spokes" for passenger traffic, and the individual passengers are smart enough to figure out how to route themselves to their ultimate destinations.

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Its the most "realistic feeling" traffic mod I've found of any of these games, honestly. Even Cities Skylines seems rather basic in comparison.

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I play on Passengers/Mail as CargoDist, and then all other traffic (Coal, Wood, Cargo, Oil, etc. etc.) as default / original rules.

I also set the "symmetry" of CargoDist to 80%. That is, 20% of traffic is one-way, which seems to be correct in my opinion? I think it defaults to 100%, but it doesn't make sense for _ALL_ traffic to be bidirectional (ie: for all agents to make a return trip each time).

EDIT: I do think that a "big mod" to OpenTTD under a new name would be beneficial to the project. Something that redefines OpenTTD's sizes (each square is supposed to be a square km, but it doesn't "feel" like it. Roads aren't a square km wide after all...). I think that if each square were 10m x 10m nominal, and then for all other parts of the game to be redesigned off of that (scaling up docks, rail depos, cities, etc. etc. as appropriate to this new size), would be really all that OpenTTD needs. Plus CargoDist Passengers/Mail by default.


The key to doing this is an email provider that will let you do a catch all account. Every email that doesn’t match a known mailbox gets delivered to the catch all mailbox. This allows you to “create” new addresses with zero overhead by just typing in whatever you want when you are signing up for something (or speaking a brand new email out loud to a retail store employee or whatever).

Later on if you want to organize more or “unsubscribe” from an address you can go into your mail control panel and add clean server side filtering rules.

As for which service? It is difficult to find traditional mail providers that will let you do this. I’ve gotten a variety of excuses when I ask prospective providers: they want to monetize based on number of email addresses, are “afraid” of all the spam they imagine they will get, or it’s just too niche a feature to build into their web gui. I use a shared hosting provider (I don’t really use the web hosting itself, just the email).


I mean, consumer email providers don't allow this, but it's pretty table stakes from bring your own domain providers (Google Apps, Fastmail, Microsoft).


My wife and I have used a unique address for every company/service for 15 years or so (both online and physical stores).

We’ve gotten less spam than I expected and from fewer sources.

The big ones are dropbox (likely breach related), justworks, [email addresses listed in Whois records - note: Whois privacy features are absolutely worth it], and emails associated with open source projects and businesses that get listed in repos/project/business websites.

I have blacklisted 1 video game discussion forum whose owners sold it and all its data and 4-5 misc retailers (mostly in fashion/clothing) for either outright spam or having non-functional un-subscription features.

We continue to use this email strategy for a variety of reasons, not only spam management. I don’t think I would set such a system up if my only goal was spam reduction as breaches and publicly posted addresses account for the vast majority of the spam and those will get you either way. There is merit to having your main personal address be separate from the ones you publically post for business/open source purposes.

As an aside: the experience has led me to an anti-spam idea that I wonder if anyone has tried on a larger scale. I have multiple different addresses that were clearly involved in a breach or I post on public websites where they get scraped. However, I know that both addresses are unrelated to each other so I end up getting listed on some spam lists multiple times. In these cases, any message where you get separate copies to multiple different addresses is spam 100% of the time.


Same observation, similar timeframe. A few that have likely been breaches, one or two failed web game businesses sold for scrap.

My motivation of keeping it up is mostly habit, I wouldn't want shop mails on one of my public addresses anyways. A nice benefit is that phishing mails arriving at the wrong address are even easier to not fall for (but a deeper phishing attempt, with targeting based on a breach or something like that might become easier to fall for)


> However, I know that both addresses are unrelated to each other so I end up getting listed on some spam lists multiple times. In these cases, any message where you get separate copies to multiple different addresses is spam 100% of the time.

I think you just described a bloom filter.


Same experience over a little bit more than a decade. Essentially none of the custom email addresses I use have started getting spam. The two cases where I did get a lot of unwanted email was when I was buying a car and looking for a mortgage. However, when I unsubscribed from the emails that was respected. Biggest source of spam in those ten years was for my personal email address, which clearly was leaked from some family member's address book—on multiple instances my address was spammed along with other people in the same social circle.


I also use unique email addresses per service and most of my spam seems to originate from breaches or websites that have since died. My ISP also uses SpamAssassin so at lot of it gets filtered before it gets to me, so the amount I get isn't in any way overwhelming, esp. given the amount of places I've signed up to.


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