It is just a complex system leaving one of this basin of attraction to try to reach another one. (probably because of an evaluation of risk that deemed it).
And for a complex system transitions happens to be sensitive to the conditions and with quite a lot of impredictability.
AI cannot do smooth transitions because they lack the intuition of what smooth means, and that's how to win against them.
1) identify a basin of attraction(apparition of a bounded domain of evolution in a space phase)
2) set the AI in a well known basin by tricking it;
3) imbalance the AI by throwing garbage behaviour that kick him out of the basin in a random direction
4) let the human win in the chaos that ensues.
Of course it is better done with a software to help you. A real time spase phase analysor.
The point is like in a lot of domain, construction of an AI requires more energy than a software for sabotaging it.
But once you get the framework of thoughts to win against an AI you can get all the AI.
And for a complex system transitions happens to be sensitive to the conditions and with quite a lot of impredictability.
AI cannot do smooth transitions because they lack the intuition of what smooth means, and that's how to win against them.
1) identify a basin of attraction(apparition of a bounded domain of evolution in a space phase) 2) set the AI in a well known basin by tricking it; 3) imbalance the AI by throwing garbage behaviour that kick him out of the basin in a random direction 4) let the human win in the chaos that ensues.
Of course it is better done with a software to help you. A real time spase phase analysor.
The point is like in a lot of domain, construction of an AI requires more energy than a software for sabotaging it.
But once you get the framework of thoughts to win against an AI you can get all the AI.