Hacker News new | past | comments | ask | show | jobs | submit login

That at least helps explain why there aren't more existing (popular) apps that are hybrid apps that (at the very least) look the same on both. I just got an ipad to try and I was astounded by how bad the scaled mode for non ipad apps is. Sure, it is functional, but really ugly. I would have expected apps that at least didn't have to be scaled up. I was making the assumption it was largely a matter of "recompiling" for the support.

It seems to me Android got this particular aspect a bit more right. I guess we'll see as those tablets start to come out, although Google bloggers are making it sound like most apps "just work.




The scaling is simple magnification.

So since the app uses graphics which are at the DPI of a 3G iphone (resolution 480x320), then you scale that up to 960x640 without redoing the art, you're going to get nasty jaggies, etc, as you just divided your DPI by 4.

Pretty much everything looks that pixelated when you magnify it 2x. I mean, open up your computer's screen magnification app and set it to 200x zoom, and see how bad everything looks.

It's somewhat similar to what standard def television looks like when blown up on a huge television screen which you then sit too close to, especially on PAL TVs (which aren't interlaced)

For many apps, I prefer to use them at 1x in the middle of the screen, especially ones I do not have to type on.


Well, I think it's obvious it's just scaling the image, I just expected a better technical implementation out of Apple. I'm actually surprised that got past Job's filter, as it looks horrible.

I don't know what the proper solution would be as I don't know how visual layout if handled in iOS development. There may have been no automated method for handling it other than simple image scaling. If that is the case, I would have expected Apple to push supporting higher resolution screens a lot sooner than they did.




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: