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Hahha that's exactly like Counter Strike:Global Offensive (which I do play). It's definitely some dark UX/a manipulative practice, but well within their rights to do, as long as the stuff that comes out doesn't actually affect gameplay.

Breaking the games balance with pay/gamble-to-win stuff is pretty shitty IMO though, yikes.

Now that I think about it, Counter Strike: Source didn't have any of the crate nonsense or skins... Yeah they probably learned that from TF2.




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