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cakebrewery
on Feb 19, 2019
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Battlesnake – Competitive Snake Games over HTTP
I remember that, they recommended a workaround last minute for it. Our snake depended on simulations so we just spun up a beefy GCP instance for a short period at the expense of a few cents.
tills13
on Feb 19, 2019
[–]
hah! last year, for our bounty snake, we used a c4.2xlarge. Still, we could only manage a depth of 6-7 before hitting the response-time limit.
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