Yeah, this should be roughly the same overhead as an ADD:
LEA rDest, [rBase + 8*rPtr]
(The "load effective address" instruction computes an effective address like a load or store would, but just gives the address without doing a memory access.)
AIUI mov supports these things directly[0] and if I read the instruction tables correctly then at least on skylake the latency/throughput is the same for all addressing modes[1]