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I think the biggest takeaway for me from this is how he had the power to, and actually said, "no" to feature requests. This has definitely been a problem for several projects that I've worked on.



I was thrust into a similar role to this guy when I was all of 24 or 25... It took awhile to learn to say 'NO', not just because it's hard but because it often led to really strong disagreements. The guys on the sales side of the product just couldn't understand when we couldn't do something. There was always an undertone of 'are you guys just not good enough?'

I think that's the hardest part. Generally you say know even when it's technically possible. Hell you probably know exactly how to do it, just not in the timeframe you have. Learning to keep your ego (I can do this) from getting in the way of what's best for the product and the business is the hardest lesson a good developer has to learn IMHO. It's the programmers version of crossing the chasm.


This is a very very important thing. The package that I currently support needed to learn that years ago.




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