The John Boyd example is super interesting. My understanding is that he essentially built a framework for thinking about dogfighting, the OODA loop. Very similar to how the author put kids on tiny bicycles. You can't tell someone what to think, but you can _design a system_ that makes it so that they think about the right thing at the right time.
This is how we "teleport" thought from one person to another, we have to replay the same series of events that enable them to have the same thought patterns. Communicating and educating is basically replaying the stage for the same thoughts to form.