The 10 year span between 2000 and 2010 also had one of the largest relative uplifts in transistor density. Going from 130nm to 28nm was HUGE.
I think people forget how quickly computers (especially in efficiency!) improved from just 2000-2005 and again from 2005-2010.
Everything has leveled out a bit until recently. I think we'll see another 5 year growth spurt once stacked designs become common end of 2022ish. Though TSV vs EMIB is a whole other argument/ball of wax.
That probably has more to do with the human bottleneck in games, than anything else.
Big open world is good, if you can manage to fill the big open world with stuff. But procedural generation is annoying and repetitive, but at the same time handcrafting a world is time and labor intensive. See: Cyberpunk 2077
> Everything has leveled out a bit until recently.
You can say that again. I'm typing this on a desktop PC powered by a Xeon that is approaching 10 years old and I don't have any complaints. The cost of upgrading it over the years has been modest.
In comparison I have a Nexus 5 that is about the same age and getting modern Android on it is a pain, the processor really struggles and the physical device itself has seen much better days.
Anecdote: I'm typing this on a 2013 Xeon (Haswell E3v3), and it's acceptable for web/productivity, but the x265 encode performance is absolutely abysmal compared to newer CPUs, especially AMD's. GPU encoding is good for ephemeral streams, but good archival encoding is all CPU-bound: https://forum.doom9.org/showthread.php?p=1908148#post1908148
"""Luckily""" for me I do mostly standard-definition encodes and can get a sustained ~11FPS with my own ICC-built x265 binaries and my own custom "SD" encoder tuning. Every time I encode an HD video I wonder why I haven't replaced this system yet. Then I look at component prices and remember why.
Yes, I was going to say -- the increase in IOPS is off the charts. I worked at an ad-tech startup in 2010 and that was the biggest bottleneck for what we were trying to do. At that point SSDs were a thing on the desktop, but not really in the datacenter still. Too pricey.
Kids today with their insanely high IOPS! They don't know the pain!
I think people forget how quickly computers (especially in efficiency!) improved from just 2000-2005 and again from 2005-2010.
Everything has leveled out a bit until recently. I think we'll see another 5 year growth spurt once stacked designs become common end of 2022ish. Though TSV vs EMIB is a whole other argument/ball of wax.