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Introducing Digbuild: An Open-Source Voxel Game (mezeske.com)
1 point by humbledrone on July 31, 2011 | hide | past | favorite | 2 comments



dont like the new trend where games get titled as voxel based while their just using cubes which arent voxel based as world elements.


Voxels are a (family of) data structures. Your complaint is about the use of a rendering method that blows them up into large cubes, which is like saying that using a large, pixelated typeface changes the meaning of text.




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