> Yes, paying for the emulator on a per-game basis is weird, but any other model would be prohibitively difficult for consumers to understand.
Nonsense, it's just an excuse to nickle-and-dime customers. Compare this to the effort Microsoft has gone through to make old Xbox games work on modern consoles, or how all digital PSP games just worked on your PS Vita.
The Wii U upgrade wasn't even that big of a deal compared to the Switch now. They've brought NES, SNES and N64 emulators to the Switch but none of those games you already paid for (twice) carry over.
It's not just about having to pay a bit, it's about what it means to digitally purchase anything from Nintendo.
> The Switch version doesn't have enough new content for me to justify paying another $60, but for anyone who never owned a Wii U, it's a great deal and I'm happy for them.
This was my point though - if you already paid that $60 and got that great game, there's no way to play the new content without playing it again.
Nonsense, it's just an excuse to nickle-and-dime customers. Compare this to the effort Microsoft has gone through to make old Xbox games work on modern consoles, or how all digital PSP games just worked on your PS Vita.
The Wii U upgrade wasn't even that big of a deal compared to the Switch now. They've brought NES, SNES and N64 emulators to the Switch but none of those games you already paid for (twice) carry over.
It's not just about having to pay a bit, it's about what it means to digitally purchase anything from Nintendo.
> The Switch version doesn't have enough new content for me to justify paying another $60, but for anyone who never owned a Wii U, it's a great deal and I'm happy for them.
This was my point though - if you already paid that $60 and got that great game, there's no way to play the new content without playing it again.