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I feel that you’re missing the point. Your DMV example is just terrible and not applicable. If it ever gets translated from the web to VR, it is not going to being a line queue / waiting game. It’s a ridiculous assertion.

Given your comments, it’s very hard to believe that you’ve used VR much if at all. VR has many problems, but not the ones you’ve mentioned




> Given your comments, it’s very hard to believe that you’ve used VR much if at all. VR has many problems, but not the ones you’ve mentioned

After all this time, you’re still getting confused and think my complaints are about VR. They are not. I’ve used VR for gaming and simulations on and off for 6 years now.

The problem is not VR. The problem is Meta’s approach to what VR should be used for. They are taking some of the worst facets of business and copying them as-is into VR.

That’s why the DMV analogy. They’ve done nothing to improve the actual meetings which is why they would do nothing to improve the DMV experience beyond making the entire thing virtual.

You know what would be great? A VR DMV replacement for a basic driving test. Yet you didn’t even suggest that because your fixated on the most boring aspects of VR like Meta is.


> After all this time, you’re still getting confused and think my complaints are about VR. They are not. I’ve used VR for gaming and simulations on and off for 6 years now. The problem is not VR. The problem is Meta’s approach to what VR should be used for.

That’s interesting because your complaints that are supposedly exclusive to meta are so generic that it seems to apply to VR at large. That and your DMV analogy would still lead me to conclude that you haven’t really used VR much if at all, but Ive been wrong before.




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