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RhodesianHunter
on Nov 29, 2022
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Tales of the M1 GPU
I don't think you can call that a difference until metaverse starts actually hitting those numbers, or even surpassing the existing worlds.
lazide
on Nov 29, 2022
[–]
Near as I can tell, second life seems to have around 40-50k typical users online.
Which is sizable, but not amazing.
steveklabnik
on Nov 29, 2022
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parent
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50k active users online right now would put Second Life at the 13th most active game on Steam.
lazide
on Nov 30, 2022
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root
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Which is when folks start getting into the ‘huh. People still play that?’ part of the list, near as I can tell.
[
https://store.steampowered.com/charts/mostplayed
]
steveklabnik
on Nov 30, 2022
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Yeah the way folks talk about steamcharts is
wild
. Honestly I think it’s kinda bad for gaming, but I understand why people do it.
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