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> but for text glyph rendering the setup costs would be higher than letting the CPU do the job

Depends on how the glyph rendering is done. Modern GPU glyph/vector renderers like Pathfinder [1] or Slug [2] keep all the data on the GPU side (although I must admit that I haven't looked too deeply into their implementation details).

[1] https://github.com/pcwalton/pathfinder

[2] https://sluglibrary.com/




That part was about the Amiga blitter specifically. The setup cost for small blits and the relatively low speed of the blitter made it pointless for that specific use.




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