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Even with old UIs there were definitely mis-use of UI elements. Clickable labels that opened things, buttons made of images. Apps that were basically an imagemap that you clicked on. Think early media apps like Realplayer.

Although I don't know if you'd really classify these as "old UIs" - they were definitely old, and had a UI. You probably mean "use native platform widgets were possible and any new widgets look as native as possible".

But then some apps bridged this gap nicely. Winamp was very "non native" but the default skin was consistent, clean, and fast.



> Even with old UIs there were definitely mis-use of UI elements

Yes, but they were exceptions. Interface Hall of Shame has some examples http://hallofshame.gp.co.at/

> Winamp was very "non native" but the default skin was consistent, clean, and fast.

Visual aside, Winamp follows certain standards. Buttons are buttons, for example.




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