Hacker News new | past | comments | ask | show | jobs | submit login

uhhh it has 4 fewer arcologies than simcity 2000 so it is hard to evaluate the truth of this statement



Yes, the arcologies were fun, but, they were also game-breaking, and building them completely changed the nature of the game into something unrealistic that frankly didn't really work. So not having them isn't a huge loss.


ah but placing that 301st arcology was so fun to young-me for some reason :)


The exodus has begun.


In a way they were a really neat way of ending the game. There's no natural stopping point in running a city, but once your entire city is covered in arcologies it's quite a nice way of saying "and this is done".




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: