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> they run their game loop constantly, rendering graphics

Eh? Civ 6 is a turn-based game with really very little in the way of animation. It's not a first person shooter rendering whole screens at 30fps.

Even leaving M1 aside, on my PC with a capable graphics card Civ 6 always thrashed the CPU a ton. I know there's a lot going on under the hood but I always suspected it was nowhere near as efficient as it could be.




Civ 6 graphics rendering is just really really poorly optimized. It's comparable to Flight Simulator in how hard it pushes my system.




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