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It's incredible work especially from a young animator. But I find some "mechanic motion" part of the animation specially unrealistic. For example, when the hammer goes down to hit something, it should keep accelerating to a sudden stop; but in the video it's like a simple harmonic motion; similarly, I don't feel any resistance when the machine is dealing with the dough. I don't know if it's just me, but unrealistic details like this always gives me a "nail on chalkboard" unpleasant vibe.



I noticed this too but I think it was really smart to post robots in those movement roles because it makes these motion limitations “robotic” and mechanical like you said. It felt really attributable to the robot itself being programmed to operate that way.




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