I played Cyberpunk 2077 after BG3, and though the production values and story are very strong it feels a bit like a walking simulator after the gameplay richness BG3 offered. The RPG elements feel more or less meaningless in comparison, as though I could make most any dialogue or leveling choice and it'd scarcely matter. As a result I feel very much like a passenger in a very long and mildly interactive movie.
It's an interesting experience, a situation where I can acutely detect the bar getting moved for what I expect a game to be. I hope recent progressions in AI will bring us more interactive stories a la BG3 in glossy and well-funded packages a la Cyberpunk 2077.
It's an interesting experience, a situation where I can acutely detect the bar getting moved for what I expect a game to be. I hope recent progressions in AI will bring us more interactive stories a la BG3 in glossy and well-funded packages a la Cyberpunk 2077.