Working on finding a job. Maybe in 2025 I can use these threads as a small devlog on the game I want to work on. But until then my progress has been "did questions on trees and backtracking". woohoo.
Though games for sale seem to be treading the line of the "no self-promotion" guideline. It's not coming out anytime soon and I have a very unconventional pipeline for developing it, so I think it'll be worth sharing the tech and process of that along the way.
Isn't this what everyone is working on?