I found this to be untrue after I spent a little energy learning to think about problems in rust.
In a lot of languages you're working with a hammer and nail (metaphorically speaking) and when you move to a different language its just a slightly different hammer and nail. Rust is a screwdriver and screw though, and once I stopped trying to pound the screw in with the screwdriver, but rather use the one to turn the other, it was a lot easier. Greenfield projects with a lot of iteration are just as fast as doing it in python (although a bit more front-loaded rather than debugging), working new features into existing code - same thing.
In a lot of languages you're working with a hammer and nail (metaphorically speaking) and when you move to a different language its just a slightly different hammer and nail. Rust is a screwdriver and screw though, and once I stopped trying to pound the screw in with the screwdriver, but rather use the one to turn the other, it was a lot easier. Greenfield projects with a lot of iteration are just as fast as doing it in python (although a bit more front-loaded rather than debugging), working new features into existing code - same thing.