Hacker News new | past | comments | ask | show | jobs | submit login

> game porting toolkit

I don't understand why Apple even bothers these days, I wouldn't be surprised if Apple's gaming market is a quarter of what the Linux gaming market currently is (thanks to Valve and their work on proton and by extension wine)...




Because people want to use their fancy new hardware to play games? Linux market share wouldnt be increasing so fast if Valve didn’t do the work so why shouldn’t Apple do the same?


> so why shouldn't Apple do the same?

If Apple truly cared, they would stop blocking older games from being run on newer versions of OSX...


They don't really block games though. It's more like they don't want to maintain the roads the games need to run on. Transitioning to ARM wasn't possible if they had to support 2 x86 ABI's and an extra ARM 32 bits ABI. Throw in another migration and you have an untestable number of legacy combinations.


I suspect this was a project spearheaded by some clever geeks deep in the company and promoted upwards by management. Not a top-down initiative.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: