There is a reason I do _extensive_ editing after the fact, here's the draft for Soylent Green is people [1]: https://gist.github.com/Xe/3fe0236412c1ce16389bfcd6c6562d7a The differences I added in editing are _vast_ and really transform the work from a ranty mess that approaches readability to something that's worthy of publishing.
I have another article about AI coming out about how we could use generative AI to make art that we've never seen before, but it's mostly used for AI slop. I'm in the middle of ranting it out into the typewriter. It's bad currently, but I make it bad first so I can remake it better later. Here's an excerpt of the intro that I'm going to be rewriting. This is the "raw clay" that I mold in editing.
> I like creating things. There's a lot of joy in being able to sit there, think about a thing, and then make that thing come into existence. This is something I really enjoy doing and I'm blessed to be able to do that as my job in DevRel.
> One of the core conflicts that i end up having with the stuff I create is that I am a bit more artistically minded than people would expect out of the gate. I mean, I get it. Tech isn't really known for *art*, it's a lot more known for being the barrier between you and artists you want to follow.
> Howeever I've ended up seeing kind of a disturbing pattern with AI tools that are meant or at least intended to aid people in the creation of art: they're almost always used to create infinite slop machines without a lick of art in the process. Today I'm going to talk about this fundamental conflict between two categories: art and content. Art is that which conveys, inspires and tells stories. Content is what goes between the ads so that media moguls can see their profit lines go up. I want to argue that a lot of what AI tools are actually being used for is content that is gussied up as if it is art.
If you want to see what the entire writing process looks like after it festers for a while in my head, I wrote out the holy grail article on Twitch: https://youtu.be/N_KNpVujAL8
I have another article about AI coming out about how we could use generative AI to make art that we've never seen before, but it's mostly used for AI slop. I'm in the middle of ranting it out into the typewriter. It's bad currently, but I make it bad first so I can remake it better later. Here's an excerpt of the intro that I'm going to be rewriting. This is the "raw clay" that I mold in editing.
> I like creating things. There's a lot of joy in being able to sit there, think about a thing, and then make that thing come into existence. This is something I really enjoy doing and I'm blessed to be able to do that as my job in DevRel.
> One of the core conflicts that i end up having with the stuff I create is that I am a bit more artistically minded than people would expect out of the gate. I mean, I get it. Tech isn't really known for *art*, it's a lot more known for being the barrier between you and artists you want to follow.
> Howeever I've ended up seeing kind of a disturbing pattern with AI tools that are meant or at least intended to aid people in the creation of art: they're almost always used to create infinite slop machines without a lick of art in the process. Today I'm going to talk about this fundamental conflict between two categories: art and content. Art is that which conveys, inspires and tells stories. Content is what goes between the ads so that media moguls can see their profit lines go up. I want to argue that a lot of what AI tools are actually being used for is content that is gussied up as if it is art.
If you want to see what the entire writing process looks like after it festers for a while in my head, I wrote out the holy grail article on Twitch: https://youtu.be/N_KNpVujAL8
[1]: https://xeiaso.net/blog/2024/soylent-green-people/