Something I noticed is that you can’t make perturbations on the surface of the water by rapidly moving the ball beneath the water.
Don’t have time to dig into the sim to know why, but that is a monitor flaw.
Later edit: ah, looks like rendering was the focus not sim, per the maker’s website.
Something I noticed is that you can’t make perturbations on the surface of the water by rapidly moving the ball beneath the water.
Don’t have time to dig into the sim to know why, but that is a monitor flaw.
Later edit: ah, looks like rendering was the focus not sim, per the maker’s website.