Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Seems like the philosophy here is, if you're going to do AI-based rendering, might as well try it across different parts of the graphics pipeline and see if you can fine-tune it at the silicon level. Probably a microoptimization, but if it makes the PS6 look a tiny bit better than the Xbox, people will pay for that.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: