Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
bakugo
7 days ago
|
parent
|
context
|
favorite
| on:
A time-travelling door bug in Half Life 2
The game has ammo pickups that refill 20% and 50% of whatever your max ammo is, so floats have to be involved in there somewhere.
manwe150
7 days ago
[–]
Dividing by 5 or 2, respectively, are integers, if the game developers wanted them to be. More so because the actual units of ammo need to be integers if they are to render as full bullets each
reply
shultays
7 days ago
|
parent
[–]
Or more generalized "ammo += (maxAmmo * percentageToFill) / 100"
reply
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: