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It's funny that game makers make a fuss about anti-cheat not working on Linux but then publish Switch versions of their games. That platform has almost zero security and is commonly emulated with cheats even in multiplayer these days.




If people cheat in the switch, they can blame Nintendo. If people cheat in PC, they can blame the anticheat. Without anticheat, they have to take the blame.

This. Even kernel level anti-c-spyware can't stop a cheap vision model hokked to a mouse, see youtube for examples from simple auto input up to full on elctromuscular stimulation.

Based on the latest report from Dice/EA/BF6, seems indeed like they're detecting hardware-based cheating as well: https://store.steampowered.com/news/app/2807960/view/4972134...

Although who knows, they might be outright lying about that just to scare cheaters, but I tend to default to assuming what they're saying is more or less true.


Looking at the accessibility alternatives they suggest, they were probably detecting XIM users, not the much nastier PC stuff like DMA cards.

It's a numbers issue. How often do people encounter cheaters while playing Switch games online?

Often because of cross play.

The thing is: the Switch has a clear ToS, and if the user breaks it they can get into trouble. OTOH, if you release your game in Linux... that's it

The games have ToS though right?

The Switch is a closed proprietary platform, so Nintendo can give some guarantees, and if the user does something at the Switch level, the responsibility of legal action will be on Nintendo, saving up headaches to the publisher.

Beaches of a Terms of Service agreement have no inherent legal penalties.

Some actions which breach ToS may be illegal, but that has nothing to do with them being outlined in a ToS.


Bad excuse, they could rely on Steam ToS for example.

Creating a steam account is cheap. Needing to buy a new switch is not.

Client side anti cheats is a lazy excuse why they don't want to spend on server side anti cheats anyway.

How do you stop a client-side wallhack with server side anti-cheat?

run your own servers, an admin watches them track people behind walls, player gets banned, move on. Oh, they took away player run servers...

> is commonly emulated with cheats even in multiplayer

There is no Switch emulator that can play online on official servers.

The only way you can cheat online is by hacking a real console, but the percentage of people who do it is quite small.


AIUI you can do it, but you risk the Switch you got the data from being banned.

what multiplayer (esports) game that can run on switch ????

fornite???? its not gonna be main playerbase


From the top of my head: Rocket league, Splatoon.

I'm sure there are others, but those are the 2 I play


mario karts

Super Smash Bros.

Madden and NBA2K



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