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Yeah, your rules->formulate strategy->develop tactical plan->iterate is usually a great approach! Sadly, Go's rules are so simple it's really tough to guess what good strategies are from a reading of the rules. I think this is because so many of the strategic concepts -- power vs. influence, chasing, pincers, leaning attacks, etc., are the emergent properties of tactical features -- eyes, life & death, ko fights -- which are themselves emergent from an unbelievably simple ruleset. It's similar to looking at DNA and figuring out protein shapes. It's just CGAT, how hard could it be?

Relatedly: So i've heard of two different ways to teach go -- the Eastern way and the Western way.

The western way is to be told the Rules, the Object, and the Strategy and Tactics that will get you there.

The eastern way (this is hearsay) is that a teacher shows you the rules -- and then leaves you to memorize 50 games in their entirety, on your own.

For someone who's done all his learning the western way, my first reaction to the eastern way was "that's stupid."

What's not said in the eastern way is that you learn in reverse. First you have to puzzle out the Tactics -- why did they do this and not this? Why did they take 10 seconds for these 5 moves and 5 minutes for this one? Then you can start to figure out the strategies and feel the flow of the game. Then, maybe -- only maybe -- can you then guess at the actual object of the game.

After memorizing 50 games, then a teacher might actually help you. How dumb! how silly! And yet, this way, the teacher already knows that the student is willing to work.

Anyway, that kind of rambled. I'm sorry you had bad teachers. There's lots of them, probably myself included. Go is really, really hard to teach. I still don't know what the object is, just how to count the score at the end...



One of the difficulties for me here is that I have extremely poor long-term memory, probably due to extended (and now habitual) sleep deprivation.

I simply cannot commit a large enough number of games and sequences to memory.

I do however have a better-than-average working memory, which allows me to compensate in most games by visualizing lots of different game sequences simultaneously.

Go is not one of those games.


I'm with you. I know people who can remember every game they've played and i'm just not one of them. I learned "the western way" myself. I've noticed, though, that i don't remember the recurring patterns or sequences, i just kind of feel them. It sounds weird, but your brain gets quite good at the pattern recognition if you let it.

I would say that being able to visualize lots of different game sequences is crucial in go to learning tactics. You'll do great! Give it another shot :D




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