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As far as I can tell, this only works on Mac OSX, which doesn't seem to be explicitly stated. It seems worth pointing out.



All of the technologies it references (e.g. Cocoa, SpriteKit, the various specific API calls it mentions) are all strictly OS X. I would have thought the name "Cocoa" is recognizable enough on its own to indicate OS X.


> All of the technologies it references (e.g. Cocoa, SpriteKit, the various specific API calls it mentions) are all strictly OS X

I've never heard of Cocoa or SpriteKit, as I'm sure is the case for many others who don't use OS X - when seeing the name of something for the first time nobody thinks "oh that must be for OS X"...


> when seeing the name of something for the first time nobody thinks "oh that must be for OS X"

No, but when seeing a few technologies referenced for the first time, your immediate reaction shouldn't be "I bet that's cross-platform" either. And since the screenshots show OS X and the referenced browser (Safari) is an OS X browser, it should be pretty easy to figure out it's an OS X thing.


I had no idea what Cocoa was before this. I still...don't know what Cocoa is.


Cocoa is the name for the set of Objective-C frameworks that powers nearly every OS X and iOS app.


That's how I figured it out.




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