The vast majority of Singaporeans live in apartments they own, and don't pay rent. However you are right that most of these apartments were built by an arm of the government, see https://en.wikipedia.org/wiki/Housing_and_Development_Board
There are grants for lower income people to make it easier for them to buy a home. Some people also rent directly from the government, but that's the exception. Most own.
Housing ain't cheap in Singapore. Whether you measure that in terms of rent, or in terms of monthly mortgage costs, or in terms of the opportunity cost of capital (for those who own their homes outright). As everywhere else in the world that's mostly a function of supply and demand, and where that supply comes from (public, private, etc) doesn't really matter too much.
Singapore has been building a lot of housing, and is still building a lot of housing. Both by public and private developers. But we are living on a small island with lots of people, and thanks mostly to immigration our population is still growing. (I myself am an immigrant here.)
> what has been the point of anaconda since binary wheels became a thing?
When you need python + R + some linked or CLI binary in an isolated environment. Also you will use the same tool to manage this environment across multiple OSs (e.g. no OS specific `apt`, `brew`, etc).
Common misconception. You generally want to grow cannabis in a "grow box" of some kind, because you need decent control over the light the plant receives (there's distinct vegetative/flowering phases for cannabis plants). In that case your enclosed box can ventilate through a carbon filter, which by most reports (see the countless threads on r/microgrowery for example) cuts the odors down to nothing, even late in the flowering phase.
You can do it outside as well, but typically a box is the best with regulated lighting, temperature and humidity.
I’m not sure I believe the carbon filter reduces the smell to nothing, in my experience it still stinks while running through an internal AND external carbon filter.
The smoking also produces strong odors, which (as a neighbor) I do not approve of, so I'm not sure if adding the odors from growing and processing to that will make the situation much worse?
Many are switching to vaping these days, which produces far less odour, and what little there is dissipates quickly. Vapour also doesn't stick to fabrics, walls etc like smoke does - it's just superior to smoking in every way.
> [Vaping is] just superior to smoking in every way.
Is there higher risk of infection transmission? I'm sure those reports a few years ago of serious lung infections from tainted vape oils are biasing my thinking here, but it also makes some sense that a high-temperature flame on a dry medium wouldn't transmit nearly as many microorganisms as a lower temperature vaporization of a wet medium.
That usually came from some additive for the desired viscosity of the vaping liquid, leading to popcorn lungs. Only black market things, didn't happen to legally aqquired stuff where it was legal at the times.
If someone smokes a joint near your window, that smell will probably be gone in half an hour. If there is a plant that's just sitting there, it'll be more subtle, but it's not going anywhere.
That said – many people like the smell of Hopfentee (Hop tea), which is pretty similar.
Right, it does have a strong odor. But if you have a balcony then it's easy even in an apartment. Without a balcony it is a kinda difficult as you need some carbon filtering set up.
That's my sense too. Starfield is clearly the worst of the Bethesda RPGs. But it's the first Bethesda RPG in 8 years, and nothing else scratches that itch. I loved it. Hopefully DLCs clean up the Outpost-building subgame, which is a mess.
The thing that was a huge let down was the fact that 95% of planets were just barren and procedural generated with the same outposts and the same layouts. It provided no incentive to explore, because there simply wasn't anything unique out there.
Starfield is fun but it has no gravitas because they’ve taken anything with edge out of it (sex, nudity, drugs/junkies, extreme violence etc.) it feels like one of those bleh G rated Disney “horror” movies.
I'm speaking more in general, not as a comparison between cyberpunk 2077 and starfield, there are plenty of games that do not have dark themes, and I don't think that any of that is required to make a good game.